For years this has been an issue for me I have 3 gaming PCs which are all shared by 3 users. I just solved this problem, skip to next paragraph for the how to. Is there a way around this? Can only 1 instance of Steam be running on a Windows machine, even if there are multiple windows machines and multiple steam accounts? It only occurs when Steam is open in the other user session. If I just switch windows user WITHOUT opening Steam, the problem doesn't happen. User 2 runs Steam with User 2 Steam account User 1 runs Steam with User 1 Steam account When I login with my Windows user and open steam, then do a switch to his windows user (not logout) and open HIS steam account there, I see Steam on my session is closed. I also made another steam account for him so he can manage his own games, and I share my library as well so he can play when I'm offline (But the problem is not related to this I think) Recently we set up a new computer (Windows 11) with 2 users, 1 for me and 1 for my son. SOCKS4, SOCKS4a, and SOCKS5 are supported.I can't seem to be able to get this working Pass a port here to bind to that port, or null to let the OS decide. Pass an IP here (as a string) to bind to that address, or null to let the OS decide. With all HTTP requests node-steam-user makes to the Steam WebAPI. Set this to an object where keys are header names and values are header values, and those headers will be included on ( 'save', function ( filename, contents, callback ) ) additionalHeaders To do this, simply add the following code: If you don't want to (or can't) save data to the disk, you can implement your own storage engine.
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